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Coin3D allows three -dimensional editing in real time and interactive inspections

Abstract and 1 introduction

2 relevant business

3 method and 3.1 3D air conditioning for deployment

3.2 Interactive workflow for the army and 3.3 Conditional reconstruction

4 experiment and 4.1 comparison about the 3D generation -based generation and a photo -based

4.2 Compared to the generation of three -dimensional organisms, and 4.3 interactive generation with parts editing and 4.4 Muthabia studies

5 conclusions, recognition, and references

Supplementary materials

A. Implementation details

More discussions

Jim more experiences

3.2 The workflow of the interactive generation

In 3D modeling tasks, artists are likely to modify the target and forth, and gradually adjust the local part for satisfactory results. However, the interactive generation and preview of 3D organisms still represents an open problem due to the lack of precise control and the speed of slow reconstruction [Cheng et al. 2023b; Li et al. 2023a]. Consequently, we develop an interactive workflow and a new transgression on the Coin3D framework, which fully benefits from the partial agents of the situation to liberalize the easy and accurate parts, and re -use the 3D control volume of interactive inspection.

Editing the respected part of the agency. Since coarse agents are mainly built with the basic shape elements, we design an interactive workflow to liberalize local parts based on the elements in the agent. Specifically, users can determine a certain piece of basic shapes, and renew the content of the piece. For example, we can renew one of the pumpkins in a red apple by setting the ball on the plate, as shown in Figure 3. However, because the Multivief Publishing model is both conditional on 3D size and two -dimensional images, it is not trivial to achieve editing regardless of Full conditions. Therefore, we suggest a diagram of editing a state of the two tracks. It is considered one of the two and 3D conditions, as shown in Figure 3. With regard to the two -dimensional conditions, we build a two -dimensional mask by dropping persuasive agents in the required editing offer and 2D performance based on regeneration (and defined (defined Also in the name of Al -Taklash, a picture of a picture) [Meng et al. 2021; Zhou et al. 2023] With the mask. Then we use the modified image as a picture of a picture of the steps of the stallion. For 3D conditions, we first build a 3D mask by extending a slightly convincing agent, which guarantees a smooth integration of the newly created content. Next, during each step of the stroke step, we re -use the original original 3D control size and only partially happen in part, according to the feature of the feature 𝑀, as follows:

3.3 air -conditioned reconstruction

Authors:

(1) Wenqi Dong, from the University of Zhejiang, and this work was conducted during his training period in Pico, bytedance;

(2) BangBang Yang contributed equally to this work with Wenqi Dong;

(3) Lynn, Pitayans;

(4) Xiao Liu, Bitayans;

(5) Liwan Koi, University of Zhejiang;

(6) Hujun Bao, Zhejiang University;

(7) YueWen MA, Bytedance;

(8) Zhapeng Cui, composed of the University of Zhejiang.


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